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Game history

The development of game industry in the world (Part 2)

In 2009, several cloud services announced that they will serve to play video games. These services allow in-game image editing on your server and the images will be delivered to the player via an Internet connection.

The Online service allows users to connect to its servers where in-game processing tasks are performed instead of the user’s computer.

The development of social games

The development of social game genres in recent times is also very noticeable. The search, advertising and service activities are more or less tied to different game forms.

Facebook is currently the largest social network in the world with hundreds of millions of people registered to join and it is the perfect environment for social games to spread in the community.

However, the downside of this genre game is that the graphics background is low quality and not very impressive. Therefore, despite having a large market space, in the near future, social games will not be a big threat to traditional gaming methods.

1990s – CD and PlayStation

In the 1990s, a new generation of consoles that really changed the gaming industry began to spark. The CD was first marketed in the late 80s but it wasn’t until the early 90s that it was optimized to have a larger capacity.

Therefore, it could contain more data and be suitable for storing big game products, besides using in the entertainment industry like movies and music. The first company to see an extremely open future with CD-based products is none other than Sony.

2000s – MMO

As PCs became more and more powerful with the development of hardware, people thought of a type of game that could link gamers remotely without being offline.

The concept of MMO (Massive Multiplayer Online) – Online multiplayer, started from the seemingly simple questions. In fact, the MMO concept dates back to 1978 when an adventurous product in the form of a word puzzle called MUD – Multi User Dungeon created by Richard Bartle, was born.

The advent of MMO has brought a great transformation to the gaming industry. A series of online games were born with impressive record arenas.

The future era – Virtual reality

Within the framework of the screen, everything has begun to mature. People want something more than that. To experience truly, be transformed into a character in the game. And virtual reality games have foundations. In the future, we can fully believe in a gaming industry that dominates the same world associated with the real world of humans.